Tuesday, August 30, 2016

Updates and Extensions to the Rules for Fates - Infestation, Watcher in the Shadows, & Ignore Pain [Part 15/24]

Here is the next set of Fate Updates! The Watcher in the Shadows has been updated similar to the other Fortunes and Fates that place a new terrain piece (Seat of Ancient Power and Dark Shrine). Also, it has been increased to provide a bonus to the Evil Factions that are within its range, as well. Ignore Pain is a completely new Fate - It provides a one-turn boost to a monster's Resilience Value - thus ensuring that the monster will likely survive any fight that it is outnumbered in. Combining this with a monster that has any variation of the Hard to Kill rule makes it a very useful fate. Everyone enjoy! I'd love to hear any feedback or comments you may have.







LINKS TO OTHER FORTUNE UPDATES AND EXTENSIONS
  1. Athelas, Indomnitable Defiance, & Seat of Ancient Power [Part 1/24]
  2. Orcbane Weapons, Manbane Weapons, Goblinbane Weapons, & Elfbane Weapons [Part 2/24]
  3. Spiritbane Weapons, Hobbitbane Weapons, Dwarfbane Weapons, & Trollbane Weapons [Part 3/24]
  4. Dragonbane Weapons, Wargbane Weapons, Cavalrybane Weapons, & Monsterbane Weapons [Part 4/24]
  5. Steeds of Pure Blood, Fate Smiles Upon You, Galadhrim Longbows, & Hero of the Hour [Part 5/24]
  6. Mithril Coat, Untainted Palantir, Banner of the Free People, & Desperate Heroics [Part 6/24]
  7. Inner Glory, Song of Elbereth, The Blessing of Galadriel, & Wise Counsel [Part 7/24]
  8. Ancient Lore, Counter Spell, Forgotten Fortifications, Dragonslayer & Monsterslayer [Part 8/24]
  9. Magical Resistance & Blessed Grove [Part 9/24]
LINKS TO OTHER FATE UPDATES AND EXTENSIONS
  1. Morgul Blades, Dark Shrine, & Entslayer [Part 10/24]
  2. Greed for Glory, Cursed Armor of Udun, Tainted Palantir, & Banner of Barad-dur [Part 11/24]
  3. Faltering Nerve, Sigil of the Fallen Kings, The Crown of Carn Dum & There Will be no Dawn [Part 12/24]
  4. There Will be no Dawn, Evil Reputation, Tormented Steeds, & Balefire Arrows [Part 13/24]
  5. Black-hearted Trees, Curse of Morgoth, Tokens of Terror, & Haunted Wasteland [Part 14/24]
  6. Infestation, Watcher in the Shadows, & Ignore Pain [Part 15/24]
  7. TBD [Part 16/24]
LINKS TO OTHER ARTIFACT AND RELICS EXTENSIONS
  1. Weapon Cache: Bows and Weapon Cache: Pikes [Part 21/24]
  2. TBD [Part 22/24]


Tuesday, August 23, 2016

WFMC Mobile - Art for Dwarves' Companies and Formations of Various Supported Types [Part 4/11]

Next up is a couple of the Dwarf Formations, showing one or more of each type of formation that is supported in the current Dwarf Holds list.



The Dwarves are the list that has had the most updates to it (mostly due to the fact that they have a lot of profiles from the Hobbit that have been created).

Let's start at the top left and work around again ... In the top-left (within the water) is Thorin Oakenshield the Epic Hero, using his Barrel Rider Upgrade and Special Rule. Down from him is the formation of Thorin's Company - notice that they have a special base (as specified in their profile) and have the Company of Heroes rules, which makes it look even more intimidating. Recall that Thorin's Company and the Epic Hero Thorin Oakenshield are unique, so technically cannot be in the same army - but are shown here since they are "different" types supported in the army list, only. Down and to the right is a 3x1 Configuration Formation of Dwarven Ballistas. Up and to the Right is a 3x2 Configuration Formation of 5 Companies of Dwarf Warrior Kinband. They have their standard equipment of Shields ... with no other upgrades, but remember that they could have exchanged wither shields for two-handed weapons ... or upgraded their armor to heavy or mithril for extra points per company. Finally on the far right is a King's Champion Monster Hero.

So there we have it for Dwarves, everything else in the list is either an infantry or small monster (like the King's Champion - e.g., The King's Herald or Thrain the Broken).




LINKS TO OTHER PARTS OF THE WFMC PROGRESS SERIES
Help make WFMC Mobile get released to the Apple App Store with a donation!


    LINKS TO OTHER PARTS OF MOVEMENT TYPES AND LIMITS SERIES

    • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 2-3 Companies [Part 11/23]
    • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised for 4 Companies [Part 12/23]
    • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 5 Companies [Part 13/23]
    • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 6 Companies [Part 14/23]
    • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 7 Companies [Part 15/23]
    • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 8 Companies [Part 16/23]
    • Movement Types and Limits Series - Reconfiguration Movement of Infantry Formations Comprised of 9 Companies [Part 17/23]
    • Movement Types and Limits Series - Cavalry Movement Example 1 from Page 33 of WotR Rulebook Analysis [Part 18/23]
    • Movement Types and Limits Series - Cavalry Movement Example 2 from Page 33 of WotR Rulebook Analysis [Part 19/23]
    • Movement Types and Limits Series - Cavalry Movement Example 3 from Page 33 of WotR Rulebook Analysis [Part 20/23]
    • Movement Types and Limits Series - Reconfiguration Summary of Cavalry Formations by Company Size [Part 21/23]
    • Movement Types and Limits Series - Cavalry Restrictions of Reconfiguration by Formation Name Summary [Part 22/23]
    • Using WFMC to Verify Movement Examples [Part 23/23]


    LINKS TO OTHER PARTS OF THE WFMC MOBILE ART SERIES

      Monday, August 8, 2016

      WFMC Mobile - Art for Elven Kingdoms Companies and Formations of Various Supported Types [Part 3/11]

      Next up is a couple of the Elf Formations, showing one of each type of formation that is supported in the current Elven Kingdom's list.



      Starting over on the left, Glorfindel, Lord of the West is shown. He has all of his bane, hard to kill, striking order, etc... special rules as well. He is a monster formation that has the same base size as a cavalry model (similar to the cave troll). To his right is a formation of an Elven Chariot. This is one of the "new models" (i.e., one that was listed in Legions of Middle Earth that never had a model made or a profile, for that matter). Next, to the right, is a formation of Galadhrim Archers in 2x3 Configuration. As you can see (by the first icon under them), they have a Pathfinder included in the formation - in addition to their Pathfinder, Terror and Longbows (which are the other 3 icons). Next to the right is a formation of Galadhrim Knights in 5x2 Configuration. If you look at the profile for them, they have glaives in addition to their other special rules that are shown. Finally, at the bottom right is a 3x1 Configuration formation of Elven War Catapults.

      So, there we go for Elves ... Still looking awesome! Also, I'm having a pretty good time with this, too - even though it is a little slow going.



      LINKS TO OTHER PARTS OF THE WFMC PROGRESS SERIES
      Help make WFMC Mobile get released to the Apple App Store with a donation!


        LINKS TO OTHER PARTS OF MOVEMENT TYPES AND LIMITS SERIES

        • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 2-3 Companies [Part 11/23]
        • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised for 4 Companies [Part 12/23]
        • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 5 Companies [Part 13/23]
        • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 6 Companies [Part 14/23]
        • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 7 Companies [Part 15/23]
        • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 8 Companies [Part 16/23]
        • Movement Types and Limits Series - Reconfiguration Movement of Infantry Formations Comprised of 9 Companies [Part 17/23]
        • Movement Types and Limits Series - Cavalry Movement Example 1 from Page 33 of WotR Rulebook Analysis [Part 18/23]
        • Movement Types and Limits Series - Cavalry Movement Example 2 from Page 33 of WotR Rulebook Analysis [Part 19/23]
        • Movement Types and Limits Series - Cavalry Movement Example 3 from Page 33 of WotR Rulebook Analysis [Part 20/23]
        • Movement Types and Limits Series - Reconfiguration Summary of Cavalry Formations by Company Size [Part 21/23]
        • Movement Types and Limits Series - Cavalry Restrictions of Reconfiguration by Formation Name Summary [Part 22/23]
        • Using WFMC to Verify Movement Examples [Part 23/23]


        LINKS TO OTHER PARTS OF THE WFMC MOBILE ART SERIES

          Thursday, August 4, 2016

          WFMC Mobile - Art for The City of Dale Companies and Formations of Various Supported Types [Part 11/11]

          Here is the set for The City of Dale! The army list is very short and mostly comprised of Infantry Formations. In fact, the only formation that is not an Infantry Formation is the Windlance (which is an Artillery Formation),














          While this army does not have much in the way of variety ... I think it would still be entertaining to have a Dale vs Dwarf fight - just for fun! Or Dale vs Moria - I am sure the Monsterbane would then definitely come in handy.


          LINKS TO OTHER PARTS OF THE WFMC PROGRESS SERIES
          Help make WFMC Mobile get released to the Apple App Store with a donation!


            LINKS TO OTHER PARTS OF MOVEMENT TYPES AND LIMITS SERIES

            • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 2-3 Companies [Part 11/23]
            • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised for 4 Companies [Part 12/23]
            • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 5 Companies [Part 13/23]
            • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 6 Companies [Part 14/23]
            • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 7 Companies [Part 15/23]
            • Movement Types and Limits Series - Reconfiguration Movement of Cavalry Formations Comprised of 8 Companies [Part 16/23]
            • Movement Types and Limits Series - Reconfiguration Movement of Infantry Formations Comprised of 9 Companies [Part 17/23]
            • Movement Types and Limits Series - Cavalry Movement Example 1 from Page 33 of WotR Rulebook Analysis [Part 18/23]
            • Movement Types and Limits Series - Cavalry Movement Example 2 from Page 33 of WotR Rulebook Analysis [Part 19/23]
            • Movement Types and Limits Series - Cavalry Movement Example 3 from Page 33 of WotR Rulebook Analysis [Part 20/23]
            • Movement Types and Limits Series - Reconfiguration Summary of Cavalry Formations by Company Size [Part 21/23]
            • Movement Types and Limits Series - Cavalry Restrictions of Reconfiguration by Formation Name Summary [Part 22/23]
            • Using WFMC to Verify Movement Examples [Part 23/23]


            LINKS TO OTHER PARTS OF THE WFMC MOBILE ART SERIES