Thursday, October 30, 2014

Hero Baseline Profile Analysis

Similar to what was done for the Warrior Baseline Profile Analysis Post, it looks like there was also a base profile for hero characters in War of the Ring .

Command/Legendary Hero Baseline Profile:

Cst | Mv | F | B | S | D | A | R | C | Mt | Ar | XWpn | SpR
-------------------------------------------------------------------
  6  |    -   | 4 |  -  | - |  -  |  -  | 2 | 4  |  2  |   -  |      -      |   0


Epic Hero Baseline Profile:

Cst | Mv | F | B | S | D | A | R | C | Mt | Ar | XWpn | SpR
-------------------------------------------------------------------
 10 |    -   | 4 |  -  | - |  -  |  -  | 2 | 4  |  2  |   -  |      -      |   0

Key:
  • Cst = Cost of a single legendary/epic hero
  • Mv = "-" Implies that the Hero inherits the Move value of the formation in which he is currently residing
  • F = Fight value of the hero [Range: 1 .. 10]
  • B = "-" Implies that the Hero inherits the Ballistic value of the formation in which he is currently residing
  • S = "-" Implies that the Hero inherits the Strength value of the formation in which he is currently residing
  • D = "-" Implies that the Hero inherits the Defense value of the formation in which he is currently residing
  • A = "-" Implies that the Hero inherits the Attack value of the formation in which he is currently residing
  • R = Resistance value of the hero [Range: 1 .. 4]
  • C = Courage value of the hero; which if greater than the courage of the company in which he is currently residing will overwrite the courage for THAT COMPANY (not the entire formation)
  • Mt = Might value of the hero [Range: 0 .. INF]
  • Ar = "-" Implies that the Hero inherits the Armor level of the formation in which he is currently residing.
    • For Command Heroes and Legendary Heroes - they receive the armor level indicated in their participating profile's wargear listing:
      • 0 = No Armor
      • 1 = Light Armor (Typically called "armour" in a profile and provides a +1 bonus to the Defense Value for the company in a formation)
      • 2 = Heavy Armor (Typically called "heavy armour" in a profile and provides a +2 bonus to the Defense Value for the company in a formation)
      • 3 = Special Named Heavy Armor (Sometimes called something special, like "mithril-forged heavy armour" for Hurin within the Wardens of the Keys; provides a +3 bonus to the Defense value for the company in a formation)
    • For Epic Heroes this value will always be 0
  • XWpn = "-" Implies that the Hero inherits the Extra weapons of the formation in which he is currently residing;
    • For Command Heroes and Legendary Heroes - they receive the number of extra weapons that are equipped indicated in their participating profile's wargear listing:
      • 0 = Hand Weapon only
      • 1+ = Any other additional wargear listed within the profile (i.e., If a legendary profile, like Blackroot Vale Archers, has "Each company has hand weapons, heavy armour and longbows" this would imply that the number of extra weapons would be 1 ... 0 for the hand weapon and 1 for the longbows.)
    • For Epic Heroes this value will always be 0
  • SpR = Magic Spells, Epic Actions & Special rules that are assigned specifically to the hero
    • For all heroes, regardless of level, it appears that Heroic Actions are not counted as special rules - and are effectively free
      • 0 = At the Double!, Heroic Move, Heroic Shoot, Heroic Charge, Heroic Fight & Heroic Duel (see pages 64-67 of the rules manual for details)
    • For Command Heroes & Legendary Heroes - they receive the number of special rules that are specific to the hero. Usually these are listed in the special rules and have the hero called out explicitly by name
    • For Epic Heroes this value will always be the total count of Magic Spells, Epic Actions & Special rules that are assigned to the hero
      • 0 = No magic spells, epic actions or special rules (only Heroic Actions)
      • +1 for each magic spell (not discipline), epic action or special rule available to the profile
      • The "Mighty Hero" special rule appears to count as 4 SpR points by itself

When hero profiles are created it seems that statistics adjust the cost up or down by a set number of points:
  • Fight = +/- 5 points per value point above or below 4
  • Resistance = +/- 5 points per value point above or below 2
  • Courage = +/- 5 points per value point above or below 4
  • Might = +/- 10 points per value point above or below 2
  • Armor Value = +/- 5 points per armor level
  • Extra Weapons = +/- 5 points per extra weapon
  • Special Rules = +/- 10 points per spell, special rule, or epic action 
COST OF HERO PROFILE = {[(Cst)*5]+[(F-4)*5]+[(R-2)*5]+[(C-4)*5]+[(Mt-2)*10]+[(Ar)*5]+[(XWpn)*5]+[(SpR)*10]}

Example:



 Based upon the profile for the Epic Hero Isildur:
  • Cst = 10 (Epic) [Although I think GW originally used 7 (Legendary+) for his profile...]
  • F = 6
  • R = 3
  • C = 6
  • Mt = 3
  • Ar = 0 (Epic Hero)
  • XWpn = 0 (Epic Hero)
  • SpR = 2 ("Epic Strike." and "Inspiring Leader (Men).")
Plugging all this into the equation gives:

COST OF HERO PROFILE = {[(Cst)*5]+[(F-4)*5]+[(R-2)*5]+[(C-4)*5]+[(Mt-2)*10]+[(Ar)*5]+[(XWpn)*5]+[(SpR)*10]}

= {[(10)*5]+[(6-4)*5]+[(3-2)*5]+[(6-4)*5]+[(3-2)*10]+[(0)*5]+[(0)*5]+[(2)*10]}
= {[50]+[(2)*5]+[(1)*5]+[(2)*5]+[(1)*10]+[0]+[0]+[20]}
= {[50]+[10]+[5]+[10]+[10]+[0]+[0]+[20]}
= 105

This gives 105 Points for this profile - it appears that he is a little under priced for his functional contribution (notice some of the edits in the profile above that we had already made to accommodate for this).

It was noticed that hero profiles are probably the most unbalanced and arbitrarily set values throughout War of the Ring. In fact, it almost appears that there were random adjustments given to heroes based upon their popularity and GW's price point for the physical models. [** List has been updated - I found some discrepancies in my calculation spreadsheet from the previous version. **]

Sorting the Gondor & Arnor hero profiles from most underpriced to most overpriced produced the following results.

Key: (C) = Command Hero, (L) = Legendary Hero, (E) = Epic Hero
  • (C) Captain of the Dead Warriors - Underpriced by 70%
  • (C) Captain of the Dead Riders - Underpriced by 70%
  • (C) Knight Champion KoDA - Underpriced by 40%
  • (L) Halbarad - Underpriced by 40%
  • (E) Faramir - Underpriced by 39%
  • (L) Damrod - Underpriced by 38%
  • (L) Madril - Underpriced by 36%
  • (C) Knight Champion FKoDA - Underpriced by 30%
  • (E) Isildur - Underpriced by 24%
  • (C) Knight Champion MaA of DA - Underpriced by 17%
  • (C) Captain of Rangers of Gondor - Underpriced by 10%
  • (L) Arvedui - Underpriced by 10%
  • (L) Arathorn - Underpriced by 7%
  • (E) Prince Imrahil of Dol Amroth - Underpriced by 4%
  • (E) Boromir - Underpriced by 3%
  • (C) Captain of Rangers of Arnor - Accurately Priced (0% deviation)
  • (C) Guard Captain Citadel Guards - Accurately Priced (0% deviation)
  • (C) Guard Captan GotFC - Accurately Priced (0% deviation)
  • (L) Malbeth - Accurately Priced (0% deviation)
  • (L) Hurin - Accurately Priced (0% deviation)
  • (E) Aragorn, Isildur's Heir - Overpriced by 5%
  • (L) Forlong the Fat - Overpriced by 7%
  • (L) Angbor the Fearless - Overpriced by 7%
  • (L) Duinhir - Overpriced by 7%
  • (L) Beregond - Overpriced by 8%
  • (C) Captain of Minas Tirith Warriors - Overpriced by 10%
  • (C) Captain of Minas Tirith Archers - Overpriced by 10%
  • (C) Captain of Minas Tirith Knights - Overpriced by 10%
  • (C) Captain of Numenor Warriors - Overpriced by 10%
  • (C) Captain of Numenor Archers - Overpriced by 10%
  • (C) Captain of Arnor Warriors - Overpriced by 10%
  • (L) King of the Dead - Overpriced by 14%
  • (L) Lieutenant Cirion - Overpriced by 21%
  • (E) Peregrin Took, Guard of the Citadel - Overpriced by 27%
  • (L) Denethor - Overpriced by 30%
  • (E) High King Elendil - Overpriced by 31%
 So, comparing this with the warrior point balancing for most underpriced Gondor & Arnor companies the most awesome "cheap armies" using pure War of the Ring ruleset with Epic Heroes would be:
  • For the 3rd Age Themed Army
    • Minas Tirith Warriors (Underpriced by 20%) with Faramir (Underpriced by 39%)
  • For a Fiefdoms Themed Army
    • Axemen of Lossarnach (Underpriced by 20%) with Minas Tirith Warriors (Underpriced by 20%) and Prince Imrahil of Dol Amroth (Underpriced by 4%)
  • For a 1st Age Themed Army
  • Warriors of Arnor (Underpriced by 20%) with Isildur (Underpriced by 24%
If we would apply the template and sort by the cost calculated by the template for Gondor & Arnor heroes, we get the following heroes from cheapest (weakest stat-wise) to most expensive (most powerful) - as would be expected the command heroes should be the cheapest and the epic heroes should be the most expensive:
  • Heroes that should cost 30 Points:
    • (L) Malbeth the Seer
  • Heroes that should cost 35 Points:
    • (L) Denethor
  • Heroes that should cost 45 Points:
    • (C) Captain of Minas Tirith Warriors 
    • (C) Captain of Minas Tirith Archers
    • (C) Captain of Minas Tirith Knights
    • (C) Captain of Numenor Warriors
    • (C) Captain of Numenor Archers
    • (C) Captain of Arnor Warriors
  • Heroes that should cost 50 Points:
    • (C) Captain of Rangers of Arnor
    • (C) Guard Captain Citadel Guards
    • (C) Guard Captan GotFC
  • Heroes that should cost 55 Points:
    • (C) Captain of Rangers of Gondor
    • (L) Damrod
    • (L) Arvedui
    • (E) Peregrin Took, Guard of the Citadel
  • Heroes that should cost 60 Points:
    • (C) Knight Champion KoDA
    • (C) Knight Champion FKoDA
    • (C) Knight Champion MaA of DA
    • (L) Beregond
    • (L) Duinhir
  • Heroes that should cost 70 Points:
    • (L) Forlong
    • (L) Angbor
  • Heroes that should cost 75 Points:
    • (L) Madril
    • (L) Hurin
    • (L) Cirion
  • Heroes that should cost 80 Points:
    • (L) Arathorn
  • Heroes that should cost 85 Points:
    • (C) Captain of the Dead Warriors
    • (C) Captain of the Dead Riders
  • Heroes that should cost 95 Points:
    • (L) King of the Dead
  • Epic Heroes that should cost more that 100 Points:
    • (L) Halbarad [105 Points]
    • (E) Isildur [105 Points]
    • (E) Faramir [125 Points]
    • (E) Prince Imrahil of Dol Amroth [130 Points]
    • (E) High King Elendil [155 Points]
    • (E) Boromir [180 Points]
    • (E) Aragorn, Isildur's Heir [190 Points]

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