Monday, November 10, 2014

The Kingdom of Rohan Unit Cost Analysis

Let's continue the Unit Cost Analysis with the Riders of the Kingdom of Rohan. Since this army is intended to be primarily Cavalry - it will be interesting to see how it holds up to the template, since the majority of the Armies that we have analyzed thus far have been mostly Infantry with just a little bit of Cavalry.

ROHAN WARRIORS

Keys:
(C) = Common Formation, (R) = Rare Formation, (L) = Legendary Formation
[I] = Infantry, [H] = Cavalry, [A] = Artillery, [M] = "Monster"
  • (C) [I] Oathsworn Militia - Underpriced by 20%
  • (C) [I] Rohan Royal Guard - Underpriced by 13%
  • (C) [H] Royal Knights - Underpriced by 13%
  • (L) [I] The King's Guard - Underpriced by 13%
  • (L) [H] The King's Guard Mounted - Underpriced by 13%
  • (R) [H] The Sons of Eorl - Underpriced by 10%
  • (C) [I] Oathsworn Bowmen - Accurately Priced (0% deviation)
  • (C) [H] Riders of Rohan Eored - Accurately Priced (0% deviation)
  • (C) [H] Outrider Eored - Accurately Priced (0% deviation)
  • (L) [I] Grimbold's Helmingas - Accurately Priced (0% deviation)
  • (L) [H] Elfhelm's Riders - Accurately Priced (0% deviation)
  • (L) [H] Theodred's Knights - Overpriced by 13%
  • (L) [H] Erkenbrand's Riders - Overpriced by 14%
I'm curious if any of the Rohan Players out there have ever consistently played Theodred's Knights or Erkenbrand's Riders … Apparently both of those Legendary formation (and their heroes) are overpriced for their contributing stats/abilities. 

It also seems like a valid tactic would be to have several formations of 2-3 companies of Oathsworn Militia (since they are so cheap) that you could effectively use as "pawns" to get chewed up while positioning the harder hits of your cavalry force.

Applying the template from cheapest (weakest stat-wise) to most expensive (most powerful) gives:
  • 20 Points per Company:
    • (C) [I] Oathsworn Bowmen
  • 25 Points per Company:
    • (C) [I] Oathsworn Militia
  • 30 Points per Company:
    • (C) [H] Riders of Rohan Eored
    • (L) [I] Grimbold's Helmingas
  • 35 Points per Company:
    • (C) [H] Outrider Eored
    • (L) [H] Erkenbrand's Riders
  • 40 Points per Company:
    • (C) [H] Royal Knights
    • (C) [I] Rohan Royal Guard
    • (L) [I] The King's Guard
    • (L) [H] The King's Guard Mounted
    • (L) [H] Elfhelm's Riders
    • (L) [H] Theodred's Knights
  • 50 Points per Company:
    • (R) [H] The Sons of Eorl
ROHAN HEROES


Key: (C) = Command Hero, (L) = Legendary Hero, (E) = Epic Hero

  • (C) Marshal of Rohan SoE - Underpriced by 44%
  • (E) Deorwine, Captain of the Royal Guard - Underpriced by 38%
  • (C) Knight Captain of Rohan RK - Underpriced by 33%
  • (L) Elfhelm - Underpriced by 27%
  • (E) Eomer, Marshal of the Riddermark - Underpriced by 25%
  • (C) Captain of Riders RoRE - Underpriced by 23%
  • (E) Erkenbrand, Captain of the Westfold - Underpriced by 21%
  • (C) Rohan Guard Captain RRG - Underpriced by 17%
  • (E) Eowyn, Shieldmaiden of Rohan - Underpriced by 17%
  • (E) Theoden - Underpriced by 14%
  • (L) Erkenbrand - Underpriced by 6%
  • (L) Hama - Accurately Priced (0% deviation)
  • (E) Eorl the Young - Slightly Overpriced by 4%
  • (L) Gamling - Overpriced by 10%
  • (C) Captain of Rohan OM - Overpriced by 11%
  • (C) Captain of Rohan OB - Overpriced by 11%
  • (L) Grimbold - Overpriced by 11%
  • (E) Theodred, Prince of Rohan - Overpriced by 19%
  • (L) Theodred - Overpriced by 25%
  • (E) Meriadoc, Esquire of Rohan - Overpriced by 36%

It looks to me like under the original GW WotR rules, Rohan would be the Army you would want to play if you were keen on fielding a bunch of named Epic Heroes from the books/movies. Also, consistent with Gondor & Arnor, apparently they really don't want players fielding Hobbits … they are outrageously overpriced for their functionality. 

Sorting by the cost calculated by the template from cheapest (weakest stat-wise) to most expensive (most powerful) - of course, all the awesome characters (Epic Heroes) are now at the bottom of the list … most powerful and most expensive:
  • Heroes that should cost 45 Points:
    • (C) Captain of Rohan OM
    • (C) Captain of Rohan OB
    • (L) Hama
    • (L) Grimbold
  • Heroes that should cost 50 Points:
    • (L) Gamling
  • Heroes that should cost 55 Points:
    • (E) Meriadoc, Esquire of Rohan
  • Heroes that should cost 60 Points:
    • (C) Rohan Guard Captain RRG
  • Heroes that should cost 65 Points:
    • (C) Captain of Riders RoRE
  • Heroes that should cost 75 Points:
    • (C) Knight Captain of Rohan RK
    • (L) Elfhelm
  • Heroes that should cost 80 Points:
    • (L) Theodred
    • (E) Deorwine, Captain of the Royal Guard
  • Heroes that should cost 85 Points:
    • (L) Erkenbrand
  • Heroes that should cost 90 Points:
    • (C) Marshal of Rohan SoE
    • (E) Eowyn, Shieldmaiden of Rohan
  • Heroes that should cost 95 Points:
    • (E) Erkenbrand, Captain of the Westfold
  • Heroes that should cost 105 Points:
    • (E) Theodred, Prince of Rohan
  • Heroes that should cost 120 Points:


    • (E) Eomer, Marshal of the Riddermark
  • Heroes that should cost 130 Points:
    • (E) Eorl the Young
  • Heroes that should cost 145 Points:
    • (E) Théoden
GAMLING'S ROYAL STANDARD OF ROHAN UPGRADE

First we think that the special rule for Gamling needs to include the special rules for normal banner bearers (i.e., allow re-roll of charges and panic tests - see other post for more details) but also the rule for Heroic Actions that it already has. Furthermore, to keep the point value at 50 points, we have added the caveat that Heroic Actions are NOT Epic Actions and the free Might Point only applies to the first Heroic Action called by the formation each turn. We have re-written the special rule for the Royal Stand of Rohan as follows:


Royal Standard of Rohan [Gamling]. The Royal Standard of Rohan counts as a normal banner and also has the following special rule: The first time in each turn a Hero in the formation callas a Heroic Action, roll a D6. On a score of 4 or more, the Heroic Action may be called without expending any Might. Note that this rule does not apply to any Epic Actions that are called.



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