Showing posts with label Hobbits. Show all posts
Showing posts with label Hobbits. Show all posts

Wednesday, June 1, 2016

Updates and Extensions to the Rules for Fortunes - Magical Resistance and Blessed Grove [Part 9/24]

I've included two new Fortunes that would seems to "fill the gaps" for the good factions, to allow them to have access to some of the similar Fates that exist. The first one is a straight port from SBG that allows Hobbits to have a Magical Resistance Special Rule. This gives them the benefit in fighting against enemy spell casters. The second is a pretty cool Fortune, as well. It gives the ability to restore fallen models. I hope you all enjoy!

LINKS TO OTHER FORTUNE UPDATES AND EXTENSIONS
  1. Athelas, Indomnitable Defiance, & Seat of Ancient Power [Part 1/24]
  2. Orcbane Weapons, Manbane Weapons, Goblinbane Weapons, & Elfbane Weapons [Part 2/24]
  3. Spiritbane Weapons, Hobbitbane Weapons, Dwarfbane Weapons, & Trollbane Weapons [Part 3/24]
  4. Dragonbane Weapons, Wargbane Weapons, Cavalrybane Weapons, & Monsterbane Weapons [Part 4/24]
  5. Steeds of Pure Blood, Fate Smiles Upon You, Galadhrim Longbows, & Hero of the Hour [Part 5/24]
  6. Mithril Coat, Untainted Palantir, Banner of the Free People, & Desperate Heroics [Part 6/24]
  7. Inner Glory, Song of Elbereth, The Blessing of Galadriel, & Wise Counsel [Part 7/24]
  8. Ancient Lore, Counter Spell, Forgotten Fortifications, Dragonslayer & Monsterslayer [Part 8/24]
  9. Magical Resistance & Blessed Grove [Part 9/24]
LINKS TO OTHER FATE UPDATES AND EXTENSIONS
  1. Morgul Blades, Dark Shrine, & Entslayer [Part 10/24]
  2. Greed for Glory, Cursed Armor of Udun, Tainted Palantir, & Banner of Barad-dur [Part 11/24]
  3. Faltering Nerve, Sigil of the Fallen Kings, The Crown of Carn Dum & There Will be no Dawn [Part 12/24]
  4. There Will be no Dawn, Evil Reputation, Tormented Steeds, & Balefire Arrows [Part 13/24]
  5. Black-hearted Trees, Curse of Morgoth, Tokens of Terror, & Haunted Wasteland [Part 14/24]
  6. Infestation, Watcher in the Shadows, & Ignore Pain [Part 15/24]
  7. TBD [Part 16/24]
LINKS TO OTHER ARTIFACT AND RELICS EXTENSIONS
  1. Weapon Cache: Bows and Weapon Cache: Pikes [Part 21/24]
  2. TBD [Part 22/24]

Tuesday, November 25, 2014

The Forgotten Kingdoms Unit Cost Analysis - Good's Use of the Monster Hero Profile

I think we have a pretty good baseline, now, with the profile posts we have analyzed so far. Next up is The Forgotten Kingdoms. We have already seen the Monster Hero profile working within the Mordor analysis, and now it is the Good Guy's turn to "monster it up".

THE FORGOTTEN KINGDOMS WARRIORS


I'm not sure if anyone has noticed this before, but there are only 4 companies of Warriors available to this army:
  • Hobbit Militia
  • Hobbit Archer Militia
  • Wardens of the Carrock
  • Woses Warband
It seems like this army was intended mostly to be used as Allies for other armies, and not necessarily its own stand alone army ... well, I guess that's not entirely true - you could field an army of Monsters and just storm around ... and now that we have "fixed" the "Hard to Kill!" rule, that might actually be more viable. It would be interesting to see a fielded 1500 Point Forgotten Kingdoms Army comprised of Hobbits (there would be a TON of them) and Monsters - but could you imagine forking out all the money needed to buy Hobbit Miniatures?!?

THE FORGOTTEN KINGDOMS WARMACHINES


Cost 5 Monsters:
  • Ent
Cost 6 Monster Heroes:
  • Great Eagle
  • Tom Bombadil
Cost 7 Monster Heroes:
  • Quickbeam
  • Beechbone
Cost 10 Monster Heroes:
  • Treebeard
  • The Three Hunters
  • Gwaihir
  • The Fellowship of the Ring
  • The White Council
  • Council of Wizardry
Keys:
(C) = Common Formation, (R) = Rare Formation, (L) = Legendary Formation
[I] = Infantry, [H] = Cavalry, [A] = Artillery, [M] = "Monster", [MH] = "Monster Hero"
  • (L) [MH] The Three Hunters - Underpriced by 34%
  • (L) [MH] Beechbone - Underpriced by 16%
  • (L) [MH] Quickbeam - Underpriced by 14%
  • (L) [MH] Gwaihir - Underpriced by 11%
  • (L) [I] Wardens of the Carrock - Underpriced by 10%
  • (C) [MH] Great Eagle - Underpriced by 10%
  • (L) [MH] Council of Wizardry - Underpriced by 8%
  • (L) [MH] Treebeard - Underpriced by 2%
  • (C) [M] Ent - Accurately Priced (0% deviation)
  • (L) [I] Woses Warband - Accurately Priced (0% deviation)
  • (L) [MH] The White Council - Overpriced by 8%
  • (L) [MH] The Fellowship of the Ring - Overpriced by 11%
  • (C) [I] Hobbit Militia - Overpriced by 100%
  • (L) [MH] Tom Bombadil - Overpriced by 111%
  • (C) [I] Hobbit Archer Militia - Overpriced by 200%
Wow, Hello Legendary Monster Heroes for cheap! Obviously if you want to play a lot of big monsters on the good side - this is definitely your army!

Applying the template from cheapest (weakest stat-wise) to most expensive (most powerful) gives:
  • 5 Points per Company:
    • (C) [I] Hobbit Militia
    • (C) [I] Hobbit Archer Militia
  • 25 Points per Company:
    • (L) [I] Woses Warband
  • 50 Points per Company:
    • (L) [I] Wardens of the Carrock
  • 95 Points:
    • (L) [MH] Tom Bombadil
  • 125 Points:
    • (C) [M] Ent
  • 155 Points:
    • (C) [MH] Great Eagle
  • 160 Points:
    • (L) [MH] Beechbone
  • 175 Points:
    • (L) [MH] Quickbeam
  • 225 Points:
    • (L) [MH] Gwaihir
  • 230 Points:
    • (L) [MH] Treebeard
  • 265 Points:
    • (L) [MH] The Three Hunters
  • 450 Points:
    • (L) [MH] The Fellowship of the Ring
  • 465 Points:
    • (L) [MH] The White Council
  • 545 Points:
    • (L) [MH] Council of Wizardry
Ahh, yes - much better! That makes a lot more sense seeing it laid out this way!


THE FELLOWSHIP OF THE RING UPGRADE

The upgrade that is available to The Fellowship of the Ring is Bill the Pony. Reading the special rule associated to Bill the Pony, he is basically an Epic Hornblower. We think that this upgrade should cost a total of 15 Points since all it does is provide a Move Value increase of +2 for a single company. Looking at the Hero Baseline Profile each point of Move Value would cost +/- 5 points (thus 10 Points for the +2 Move Value points and 5 because it is an upgrade).

A NOTE ON GWAIHIR

It seems like whenever there is a Monster Hero that is worthy of being a "leader of monsters" (e.g., Treebeard or Mordor Troll Chieftain) they come along with a "<Race> Charge" special rule that applies to the race of which they are a member. It would make sense for Gwaihir to have the "Eagle Charge" special rule as well [in fact we have already included that in his cost above].


THE FORGOTTEN KINGDOMS HEROES

Key: (C) = Command Hero, (L) = Legendary Hero, (E) = Epic Hero
  • (E) Radagast the Brown - Underpriced by 33%
  • (E) Saruman the White - Underpriced by 31%
  • (L) Grimbeorn - Underpriced by 29%
  • (E) Gandalf the Grey - Underpriced by 27%
  • (L) Ghan-buri-ghan - Underpriced by 12%
  • (E) Gandalf the White - Underpriced by 2%
  • (C) Civic Leader HAM - Overpriced by 150%
  • (C) Civic Leader HM - Overpriced by 233%
Sorting by the cost calculated by the template from cheapest (weakest stat-wise) to most expensive (most powerful) - of course, all the awesome characters (Epic Heroes) are now at the bottom of the list … most powerful and most expensive (as we have seen time-and-again):
  • Heroes that should cost 15 Points:
    • (C) Civic Leader HM
  • Heroes that should cost 20 Points:
    • (C) Civic Leader HAM
  • Heroes that should cost 85 Points:
    • (L) Grimbeorn
    • (L) Ghan-buri-ghan
  • Heroes that should cost 240 Points:
    • (E) Radagast the Brown
  • Heroes that should cost 275 Points:
    • (E) Gandalf the Grey
  • Heroes that should cost 290 Points:
    • (E) Saruman the White
  • Heroes that should cost 305 Points:
    • (E) Gandalf the White